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SENIOR SOFTWARE ENGINEER: UNITY (Basé à London)

Jobleads
Greater London
3 months ago
Applications closed

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At Latent we strive to reinvent how games are experienced and created using cutting-edge AI. We are currently building the next generation, real-time animation technology for virtual worlds, which we believe has the potential to change everything.

You can be one of the first engineers in our team. We are looking, first and foremost, for passion. Passion to change how things are currently done, passion for technology, passion for adventure, passion to be in the heart of something great.

Apart from that, you are an experienced, London-based software engineer who perfectly knows how game engines work and, specifically, who knows how Unity works. You are also not afraid to dig down and hack it if necessary. Additionally, you have experience or knowledge of how to deliver a product in Unity that is not necessarily a game. You have experience working with software in general and feel confident leading a project.

You've also likely had some experience with character animation, and maybe you've experimented with UE4. You may also have played around with machine learning code at some point.

You will help us lead the integration of our technology in a usable product based in Unity.

Also, you pride yourself in being a generalist, and you are curious and capable to learn about anything.

If you don't fit perfectly in this description, but you are driven, knowledgeable and you think you can do what it takes, then we would love to hear from you as well.

LOCATION

London, UK

TYPE

HYBRID ( OFFICE-FIRST )

Requirements

  1. Expert-level programming experience in C#, Python, and other applicable programming languages.
  2. Deep knowledge of Unity engine, being able to implement clean APIs interacting with game logic and making software applications.
  3. Experience in the development of Unity tools, 3rd party plugins, services or SDKs in Unity.
  4. Self-driven / have a growth mindset: Ability to collaborate, but also take the lead and work independently when needed.

Good to have

  1. Experience with Unreal Engine.
  2. Experience with physics engines.
  3. Experience in animation (traditional, IK, or physics-based).

What we offer

  1. Early-stage EMI stock options (beneficial tax treatment) with amazing growth opportunities.
  2. Flexible policy for working from home. Although we are not hiring remote positions, we allow for some days a week working from home.
  3. An epic journey as one of the first employees of a company with an ambitious mission.

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