Latest NVIDIA Jobs

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Senior GPU Networking Architect

Design and optimize GPU communication kernels for large-scale AI systems, focusing on low-level performance tuning and co-design with hardware. Develop GPU-resident primitives and device-side APIs to enable efficient, fine-grained data movement across accelerators and nodes. Collaborate with cross-functional teams to shape GPU-aware networking strategies and programming models for next-generation AI workloads.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent
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Senior GPU Networking Architect

Design and optimize GPU communication kernels for large-scale AI systems, focusing on low-level performance tuning and co-design with networking hardware. Develop GPU-resident primitives and device-side APIs to enable efficient, kernel-initiated data movement across nodes. Collaborate with hardware, software, and AI teams to shape next-generation GPU-aware networking strategies.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent
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Software Engineer (Principal level)

This role involves leading backend engineering strategy across a large, distributed team, focusing on system stability, inter-service testing, and monorepo standardization. The engineer will drive long-term technical direction, bridge R&D and product engineering, and work across the full stack from React frontend to Python backend. Projects span multiple teams and quarters, requiring strong decomposition and data-driven iteration.

Synthesia London, United Kingdom
Hybrid Permanent
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Senior Research Engineer - Interactive Avatars

This role involves developing advanced AI models for interactive avatars, focusing on diffusion-based video generation conditioned on audio, motion, and user interaction. The engineer will work on real-time, long-form video synthesis, improving lip-sync and motion realism, and building evaluation systems to ensure high visual quality. The position bridges cutting-edge research and product deployment within a fast-moving AI video platform.

Synthesia London, United Kingdom
Remote Permanent
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Compiler Engineer - AI Inference

Develop and optimize compilers for AI inference workloads on NVIDIA's next-generation GPUs, focusing on kernel generation, computational graph optimizations, and hardware-software co-design. Collaborate with cross-functional teams to advance compiler frameworks and enable high-performance AI deployment at scale. Work spans MLIR-based tooling, deep learning performance, and datacenter-scale optimization.

NVIDIA Cambridge, United Kingdom
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Research Scientist, AI RL and LLMs

This role involves conducting cutting-edge research in reinforcement learning and large language models to advance intelligent systems. The scientist will co-develop models to enhance memory, task horizon, and general intelligence in vision-language and LLM architectures, with a strong emphasis on open-sourcing code and publishing high-impact research. Based in Zurich, the position operates at the intersection of theoretical innovation and practical implementation in AI.

NVIDIA Switzerland
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Research Scientist, AI RL and LLMs

Conduct cutting-edge research in reinforcement learning and large language models, focusing on advancing general intelligence in AI systems. Collaborate on developing novel models, publish high-impact work, and contribute open-source code to ensure reproducibility. Work within a world-leading AI research team pushing the boundaries of machine learning and intelligent systems.

NVIDIA
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Senior HPC Performance Engineer

Analyze HPC applications across heterogeneous systems to identify performance bottlenecks and optimization opportunities, supporting compiler and application engineering teams. Work with large-scale distributed applications using CPUs, GPUs, and many-core processors, focusing on parallel architectures and performance tuning. Provide technical guidance to accelerate scientific workloads in domains like climatology and fluid dynamics.

NVIDIA
Remote Permanent
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Senior Machine Learning Applications and Compiler Engineer, LPX

Develop high-performance compiler and runtime components for NVIDIA's LPX inference stack, focusing on optimizing neural network workloads for spatial processors. Collaborate with hardware teams to co-design future architectures and implement advanced compilation techniques such as graph transformations and memory optimizations. Work across the software stack, contributing to libraries, tooling, and deployment interfaces for seamless model execution.

NVIDIA
Hybrid Permanent
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Senior HPC Performance Engineer

This role involves analyzing HPC applications across diverse architectures, from single-core benchmarks to large-scale distributed systems with CPUs, GPUs, and many-core processors. The engineer will identify performance bottlenecks and optimization opportunities to guide compiler and application development teams. Work includes supporting customer GPU acceleration efforts and deep performance analysis using tools and techniques tailored to parallel and heterogeneous computing environments.

NVIDIA Germany
Remote Permanent
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Senior HPC Performance Engineer

Analyze HPC applications across heterogeneous systems to identify performance bottlenecks and optimization opportunities, supporting compiler and application engineering teams. Work with large-scale scientific codes in domains like climatology and fluid dynamics, using advanced parallel programming models and performance tools. Collaborate with internal teams and external customers to accelerate HPC workloads on GPU-accelerated architectures.

NVIDIA
Remote Permanent
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Senior Compiler Engineer

Design and optimize compiler software for NVIDIA's Grace CPUs, focusing on performance-critical AI and HPC workloads. Collaborate with global teams and upstream open-source communities to enhance the GNU Toolchain and influence next-gen CPU microarchitecture. Work at the forefront of compiler innovation within a leading-edge systems software environment.

NVIDIA
On-site Permanent
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Developer Relations Manager, Retail & Media Entertainment

This role involves engaging with startups and developers to drive adoption of NVIDIA's AI and generative AI technologies in the retail and media & entertainment sectors. You'll build technical content, support integration with NVIDIA's Gen AI stack, and represent the company at events and customer meetings. The position focuses on accelerating developer success with tools like Triton, TensorRT-LLM, and NeMo while gathering feedback to inform product roadmaps.

NVIDIA Germany
On-site Permanent
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Developer Relations Manager, Retail & Media Entertainment

This role involves engaging with startups and software developers building generative AI and LLM applications for retail and media & entertainment sectors. You'll create technical content, deliver sample applications, and guide developers in using NVIDIA’s AI stack including Triton, TensorRT-LLM, and NeMo. The position requires representing NVIDIA at events, gathering developer feedback, and supporting performance optimisation on GPU-accelerated platforms.

NVIDIA
Remote Permanent
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Developer Relations Manager, Retail & Media Entertainment

This role involves engaging with startups and software developers in the retail and media & entertainment sectors to drive adoption of NVIDIA's AI and generative AI technologies. The Developer Relations Manager will build technical content, support integration with NVIDIA's Gen AI stack—including Triton, TensorRT-LLM, and NeMo—and represent NVIDIA at developer events. A strong technical background in CUDA, GPU acceleration, and deep learning frameworks is essential, along with experience influencing both engineering and executive stakeholders.

NVIDIA
Remote Permanent