Latest algorithm Jobs

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Senior Deep Learning Software Engineer, Inference

Design and optimize GPU-accelerated deep learning inference software for large-scale language and generative AI models. Develop and enhance high-performance frameworks like vLLM and SGLang, implementing cutting-edge algorithms and performance improvements across NVIDIA's GPU architectures. Collaborate with open-source communities and internal teams to optimize model serving pipelines using tools like CUDA, Triton, and CUTLASS.

NVIDIA PLN 221,250 – PLN 507,000 pa
Remote Permanent
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Senior Deep Learning Software Engineer, Inference

Design and optimize high-performance deep learning inference software for NVIDIA's GPU-accelerated platforms, focusing on frameworks like vLLM and SGLang. Work on performance tuning of LLMs and generative AI models across datacenter and edge GPUs. Collaborate with open-source communities and internal teams to enhance model serving efficiency and scalability.

NVIDIA PLN 221,250 – PLN 507,000 pa
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Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, work closely with NVIDIA's architecture and driver teams, and create technical demonstrations and whitepapers. A strong focus is placed on pushing the boundaries of AI in gaming and real-time graphics.

NVIDIA Germany PLN 483,750 – PLN 838,500 pa
Remote Permanent
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Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies such as path tracing and neural graphics. The engineer will develop and tune AI models, work closely with NVIDIA's architecture and driver teams, and create technical demonstrations using cutting-edge GPU technology. Responsibilities also include profiling algorithms, writing whitepapers, and presenting at conferences to drive AI and visual computing innovation in gaming.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
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Principal Developer Technology Engineer

Work with top AAA game developers to optimize GPU performance and advance rendering techniques, focusing on path tracing and neural graphics. Develop and tune AI models and collaborate with NVIDIA's architecture teams to shape future GPU technologies. Create technical demos, publish whitepapers, and present at conferences to drive adoption of cutting-edge AI and graphics solutions.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
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Principal Developer Technology Engineer

This role involves collaborating with leading game developers to optimize GPU performance and advance rendering technologies, with a focus on path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, work closely with NVIDIA's architecture and driver teams, and create technical demonstrations and whitepapers. The position emphasizes innovation in AI-driven graphics and requires deep expertise in low-level optimization and real-time rendering.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models, create technical demos, and contribute to next-generation GPU architecture planning. Work includes profiling algorithms, presenting at conferences, and close collaboration with NVIDIA's driver and architecture teams.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
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Senior Software Engineer, RL Post-Training Frameworks

Architect and build scalable reinforcement learning post-training infrastructure that integrates training, inference, and rollout loops across heterogeneous hardware. Work on distributed systems challenges including fault tolerance, elastic scaling, and coordination of actor, critic, and reward models. Contribute to open-source RL frameworks and collaborate with AI researchers, runtime teams, and hardware engineers to optimize performance at scale.

Remote Permanent
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Senior Software Engineer, RL Post-Training Frameworks

Architect and build scalable reinforcement learning post-training infrastructure that supports the full cycle of training, inference, and rollout across heterogeneous hardware. Work on optimizing distributed systems for performance, fault tolerance, and efficient resource utilization, while contributing to open-source RL frameworks and collaborating with AI researchers and hardware teams to shape future capabilities.

NVIDIA Germany
Remote Permanent
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Senior Software Engineer, RL Post-Training Frameworks

Architect and build scalable reinforcement learning post-training infrastructure that operates across GPUs, CPUs, and LPUs, optimizing training-inference-rollout loops for performance and efficiency. Contribute to open-source RL frameworks and distributed runtimes, collaborate with researchers and hardware teams, and ensure fault tolerance and elastic scaling in large-scale distributed systems. Work spans system design, runtime optimization, and cross-team advocacy to support next-generation AI workloads.

Remote Permanent
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Senior CPU Compiler Performance Engineer

Design and optimize compiler technologies for NVIDIA's CPUs, focusing on hardware-software co-design to enhance performance for AI and high-performance computing workloads. Collaborate with distributed teams and open-source communities to develop next-generation compiler toolchains. Analyze real-world AI and HPC applications to drive improvements in both hardware and software stacks.

NVIDIA Cambridge, United Kingdom
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Senior Software Engineer, AI Inference Systems

This role involves building and optimizing high-performance AI inference systems for large-scale models on NVIDIA GPUs. You'll contribute to open-source frameworks like vLLM, optimize GPU kernels and compilers, design benchmarking methodologies, and work on scheduling for multi-node, multi-cloud deployments. The position blends deep systems engineering, performance optimization, and research to advance the state of accelerated AI computing.

NVIDIA Germany PLN 292,500 – PLN 650,000 pa
Remote Permanent
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Senior Software Engineer, AI Inference Systems

Design and optimize high-performance AI inference systems for large-scale models, focusing on GPU kernel development, compiler optimization, and distributed inference frameworks. Work on vLLM, speculative decoding, and MLPerf benchmarking while collaborating across compiler, scheduling, and performance teams. Contribute to open-source and publish research to advance ML systems.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent
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Senior Software Engineer, AI Inference Systems

This role involves building and optimizing AI inference systems for large-scale models using NVIDIA's latest GPU hardware. You'll work on high-performance inference stacks, GPU kernel optimization, compiler infrastructure, and benchmarking, while collaborating with cross-functional teams. The position emphasizes research contributions, open-source development, and deployment across multi-GPU and cloud environments.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent
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Senior Software Engineer, AI Inference Systems

Design and optimize high-performance AI inference systems for large-scale models on NVIDIA GPUs, focusing on frameworks like vLLM, kernel optimization, compiler infrastructure, and distributed execution. Develop benchmarking methodologies, contribute to MLPerf, and integrate cutting-edge research into production software. Work across compiler, scheduling, and performance teams to push the limits of accelerated computing in multi-GPU and multi-cloud environments.

NVIDIA PLN 292,500 – PLN 650,000 pa
Remote Permanent