Latest algorithm Jobs

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Solution Architect, Computer Vision – Media and Entertainment

This role involves working with leading ISVs and M&E organizations to build AI platforms for video content creation and analysis. Responsibilities include driving NVIDIA technology adoption, leading PoCs, and designing scalable inference solutions for real-time and cloud deployments.

NVIDIA France
On-site Permanent
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Solution Architect, Computer Vision – Media and Entertainment

This role involves working with leading ISVs and M&E organizations to build AI platforms for video content creation and analysis. Responsibilities include driving technology adoption, leading PoCs, designing scalable inference solutions, and optimizing AI techniques across diverse environments.

Remote Permanent
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Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, with a focus on path tracing and neural graphics. The engineer will develop and optimize AI models and rendering algorithms, contribute to next-gen GPU architecture direction, and create technical demonstrations. Work includes profiling, tuning, and presenting innovations at conferences.

NVIDIA Germany PLN 483,750 – PLN 838,500 pa
Remote Permanent
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Principal Developer Technology Engineer

Work with top AAA game developers to optimize GPU performance and advance real-time rendering using path tracing and neural graphics. Develop and tune AI models and rendering algorithms, collaborate on next-gen GPU architecture, and create technical demonstrations and publications. Engage in low-level optimization and present findings at industry conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, work closely with NVIDIA's architecture and driver teams, and create technical demonstrations using cutting-edge GPU technology. Responsibilities also include profiling, optimization, and presenting research at industry conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies such as path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, work closely with NVIDIA's architecture and driver teams, and contribute to next-generation GPU innovations. Responsibilities include building technical demos, profiling performance, and presenting research at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies like path tracing and neural graphics. You'll develop and optimize AI models and rendering algorithms, work closely with NVIDIA's architecture teams, and contribute to next-gen GPU features. The role also includes creating technical demos, publishing research, and presenting at conferences to drive adoption of cutting-edge visual computing and AI in gaming.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, and GPU software to enhance simulation fidelity and robustness, focusing on real-world mechanics problems and integrating with robotics workflows.

NVIDIA Switzerland
Remote Permanent
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Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies and improve multibody dynamics, contact and friction, flexible-body behavior, and numerical solvers.

Remote Permanent
NVIDIA logo

Principal Simulation Engineer, Industrial Physics and Robotics

This role involves designing and developing advanced physically based simulation systems for robotics and industrial digital twins. You will collaborate with teams across physics, robotics, digital twins, controls, and GPU software to integrate modern simulation methodologies into NVIDIA’s scalable simulation stack, focusing on high-fidelity mechanics problems and real-world applications.

Remote Permanent
NVIDIA logo

Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to turn cutting-edge research into robust technology, focusing on improving the realism and controllability of generated scenes.

NVIDIA Germany
Remote Permanent
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Applied AI Researcher - World Reconstruction and Generation

As an Applied AI Researcher, you will develop and adapt deep learning methods for world reconstruction, novel view synthesis, and neural rendering. You will work with a team of researchers to prototype solutions, improve scene realism, and build evaluation workflows, contributing to cutting-edge AI technology.

Remote Permanent